Series 2: Workbook 2A Companion Course
Intermediate Design Techniques
Course Description
This workbook introduces the central skills needed to move from beginner-level design into more polished practice. You will learn to apply instructional strategies, integrate technology effectively, create multimedia that enhances learning, and ensure accessibility and inclusivity across your designs. The workbook concludes with a final integration project, where you bring all of these elements together in a portfolio-ready deliverable.
Companion Course 2A
Chapters
Select a chapter tile below to read the content and complete the activities.
Chapter 1
Applying Instructional Strategies
This chapter explores three important strategies for intermediate instructional designers: moving beyond the basics of strategy use, problem-based learning (PBL), and collaborative learning. You will not only study these strategies in theory but also begin designing a learning activity that uses them in practice. By the end of the chapter, you’ll have the foundation for your portfolio project: a Problem-Based or Collaborative Strategy Plan that integrates best practices with real-world instructional goals.
Chapter 2
Integrating Technology with Purpose
Selecting the right tool isn’t about chasing the latest trend or using the flashiest technology. Instead, it’s about making purposeful choices that match the learning objectives, the needs of the learners, and the realities of the learning environment. This section focuses on frameworks for selecting tools that add value rather than distraction, ensuring that technology enhances rather than complicates learning.
Chapter 3
Designing Multimedia Content
Multimedia has become a central feature of instructional design. Videos, animations, podcasts, graphics, and interactive media are now standard tools for delivering content. This section introduces the key multimedia learning principles and shows how instructional designers can apply them to create engaging, accessible, and purposeful content.
Chapter 4
Ensuring Accessibility and Inclusivity
Accessibility and inclusivity are not add-ons in instructional design, they are foundational. When courses are built with only the “average” learner in mind, large groups of learners are excluded, whether because of disability, cultural background, language barriers, or socioeconomic circumstances. Designing with all learners in mind means anticipating diversity from the beginning and ensuring that everyone can participate fully and equitably. This section explores strategies for building courses that are accessible, inclusive, and welcoming for every learner.
Chapter 5
Final Project Development and Reflection
Up to this point, you have examined instructional strategies, technology integration, multimedia design, and accessibility. Each chapter has provided a piece of the instructional design puzzle. Now it is time to combine those pieces into a single, cohesive learning experience. Putting it all together means aligning strategies, tools, media, and inclusivity into one design that reflects both best practices and your personal approach as an instructional designer. This section will guide you in integrating these elements into a complete project that is not only functional but also portfolio-ready.